Changes in 2.1.10
Fixed all detected invisible walls
All detected bugs fixed
Changes in 2.1.9 from 06/28/19
-Fixed invisible wall on the bridge near the city of Mazatlan (Villa Unión)
-Fixed invisible wall in Canatlan repair shop
– Soil correction in the construction of a building in Vallarta
-Fixed floating grass in Tepic
-Fixing houseboats in Sombrerete.
-Fix traffic in tollbooth
-Fixed floating objects, such as lamps in the construction zone and in cities.
-Fixed traffic blocking in Durango (Durango)
-Fix traffic loss in Vallarta.
Changes in 2.1.9
-Map updated to version 1.35.x, which includes all updates, such as voice GPS, new visual effects, etc.
– The card works with DX11 (same as DX9)
-Main improvements in the landscaping of the states of Aguascalientes, Zacatecas and Durango, you really need to travel the roads again!
-Included new graphical improvements, such as improved reflection on asphalt, water, various use of textures, new textures from DLC Washington
-New custom models.
-New Mexican bridges, next to the real Mexican bridge, more realism, no crashing over bridges.
Reconstructed Durango-Mazatlan Highway with new bridges and landscape. The same route has been slightly optimized.
– General optimization of the entire project. in the main cities everything should be in order, and many difficult areas in the mountains will still work on a future version to optimize the map without losing quality.
-Fixed a bug where the police escort machine disappeared on a special route from Aguascalientes to Zacatecas
-Fixed a bug due to which you could not unload in the mine of Guanachevi.
-Fixed weather effect under bridges and tunnels, there is no more rain in the tunnels.
-Fixed some texts of road signs.
-New areas for sleeping and refueling.
-Better tracking and some improvements on highway 45, between Fresnillo Durango, see it again.
-Better traffic handling at specific points
-Functional car show Kenworth on the map.
-Correction of flying objects, holes and other small visual effects on the map.
-Roughness on asphalt general correction
-Fix several problems and errors recorded in the last 3 months.
-Main changes in the Mega Resources file for optimization, correction of signals, compatibility with any other mod (for example, C2C)
-Fixed Walbert prefab in Everett, WA
-Fixed some SCS characters (for example, wrong position, color of characters, etc.), There is no longer a replacement for SCS characters in the Mega Resources file.
-Fixed a hole in Yuma, in the Viva Mexico map file.
-Fixed map background in Viva Mexico and Mexico Extremo, so Washington state can be displayed with an inscription.
-Fixed some minor problems on the Mexico Extremo map, such as holes, invisible walls, water level error, -Overlapping trees, etc.
-More optimization in cities, especially in Parral.
NEW MEXICO DLC NEEDED
OREGON DLC NEEDED
Supported game versions: ATS – (1.35.x)