ETS2 – [1.31] Fliegl Sds350 Mega By Obelihnio V2.0
Reworked to a completely stand-alone mod. Trailer for low-deck trucks with SCS cargoes.
This is a rework of a 2015 mod that was never updated beyond initial release to my knowledge.
63 skins included
High quality 3d model
Custom license plate via skinning template
High quality light-mask with lp illumination
Cable physics support
New in v2.0: Added cable physics support, updated collisions, tweaked hook position
New in v1.9: Rebuilt front wall; new truck connectors; new side bumper and hanger; new fenders; new fender mounting brackets and hangers; new ABS box with proper textures; updated templates
New in v1.8: New trailer variant with Ecopoint II lamps; added rear bumper mudflap; trailer has 4 variants: old/new lamps + bumper mudflap/no mudflap; new wheels (author: abasstreppas); 5 new skins; paintable tensioning belts
New in v1.7: 15 new company skins; added Italia DLC cargoes; optimised shadow model
New in v1.6: 19 new unique company skins (24 with variants); more SCS cargoes (over 220 total); new kingpin position; tweaked materials; every skin available via custom trailer selection on job screen
New in v1.5: Animated landing gear ; 4 new company skins
New in v1.4: Paint-able rear bumper; Updated template
New in v1.3: 13 new company skins
v1.1: Fixed gaps in shadow models; new chassis shadow; paintable chassis (check template) ; added LOD1 trailer model
v1.1a: Bugfix release: fixed LOD1 side walls – Thanks Csabee for the report.
v1.2: Updated to 1.28 cargo def format.
v1.3: Added 13 new skins; updated chassis shadow; fixed bugs
v1.4: Added paint-able rear bumper; adjusted UV mapping of the side walls; updated all skins; new template.
v1.5: Added animated landing gear; tweaked wheels; new lower poly wheels for LOD1; reduced AO textures sizes; 4 new skins; company skins replaced with 2k size textures (4k are a separate download now)
v1.6: Kingpin moved approx 30 cm back (reduced trailer/cabin gap); 24 new skins; tweaked materials on paint-able parts (less prone to bloom bleed, reduced environment reflections), all existing skins re-generated in 2k RGBA (no compression), added new SCS cargoes: ADR and flatbed trailer specific (should provide a trailer at every game company now), all skins can be selected at every pick up
v1.7: Added 15 new skins; added Italia DLC cargo files; new shadow model (reduced polycount by 90%); skins are now saved with DXT5 compression
v1.8: Added new trailer variants; optimized the side curtains; new AO for side curtains, chassis, bottom floor; fixed the tensioners; completely new tensioning belts with proper texturing; completely new toolboxes; completely remade rear bumper with separate AO for both lamp variants; new wheel mudflaps; new license plate lamps; new landing gear animation; tweaked hook position; fixed gaps in wheel fenders; tweaked shadow models; various small glitches removed; added new wheels; removed old wheels; updated template; added mudflap template
v1.9: Rebuilt the front wall with new details and AO; rebuilt the front connectors box with new materials and AO; completely new side bumper; rebuilt side bumper hangers; completely new wheel fenders with new hangers and mounting brackets; completely rebuilt side marker lights; completely new ABS box with proper texturing; tweaked chassis frame – reduced polycount and remade the AO; updated and simplified skinning template; updated muflap template.
v2.0: Added cable physics support, updated collision bounds, moved hook (increased cab/trailer gap), fixed bugged Dachser skin.
Authors: obelihnio, abasstreppas, Daniminho, DaStig, BalczaK, Matias00Report Post