ETS2 – Kinematic Reshade Reborn V1.6.1 (1.37.x)
Kinematic Reshade offers some changes in the visual section of the game so that you can enjoy a more realistic and pleasant experience in your travels.
It reduces the fogging and blurring effect of the game, increases the contrast between light and shadow and balances the colour for a more natural feel. In addition, the subtle use of chromatic aberration takes the level of detail to another level, both day and night.
Why do you find yourself in front of the best preset?
– No effects that Reshade can\’t interpret correctly in the game.
– Use the least amount of shaders to affect performance as little as possible.
– It just seeks to increase realism, not be a showcase for photographic filters.
– Corrects only what the game needs to enjoy visually.
– High Dynamic Range: Yes
– Deph of Field: Optional
– Sunshafts: Yes
– Color correction: Yes
– It is very important not to change the order of the shaders from the tool menu, as some effects could overlap others and ruin the experience. The order, from top to bottom, should be as follows: CA, LumaSharpen, Lightroom, Curves, MultiLUT and AmbientLight. Additionally, checking the performance mode box is also highly recommended.
– Remember to turn off the night light in Windows 10 , if you use this feature, if you play at night to avoid a change in the color tone.
– Kinematic Reshade Reborn is designed for the base game and might not offer the same experience when used with projects like JBX Graphics or Naturalux.
– Do not use oversaturated or overdefined monitor profiles, use a standard mode, which is generally the default mode on most monitors.
Version 1.6.1 Changelog:
Small calibration in atmospheric lighting.
Supported game versions: ETS2 – (1.37.x)
Authors: chopoland
Report Post
Recent Comments