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What Awaits Players in Road Kings?

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What can players expect from Road Kings, announced by Saber Interactive, the developers behind successful simulation titles such as SnowRunner and RoadCraft? What kind of truck simulation will it be, and how could it impact Euro Truck Simulator 2 (ETS2)?

It has been 13 years since ETS2 was released. During this time, SCS Software has built decades of experience in truck simulation, consistently delivering the strongest titles in the genre. In recent years, the studio’s success with DLCs, often welcomed and appreciated by the loyal ETS2 player base rather than being seen as cash grabs, has drawn the attention of other simulation developers. As a result, several truck simulation games have been released, yet none have truly come close to challenging ETS2. The question now is: can Road Kings succeed where others couldn’t?

From a conceptual standpoint, Road Kings should be compared more directly to American Truck Simulator, as it takes place on an American map. The game will feature licensed Mack and International trucks, with the possibility of additional licensed brands and models being added after launch. In this regard, ATS currently offers a wider selection of licensed trucks, but Road Kings clearly aims to expand its lineup over time.

The developers have also talked about a World of Trucks style multiplayer concept. While real time co op driving on the same map will not be possible, players will be able to form companies together, hire other real players as drivers, and compete with rival companies. Company bosses will be able to assign active jobs and tasks to their drivers, and companies will compete for leadership positions. This system already sounds more advanced than the current WOT structure, and it has the potential to add a strong competitive layer to the gameplay.

In terms of map content, ATS is currently much richer, simply because it is a long established game. Road Kings will launch with a map representing South Georgia and North Florida, which will expand over time, most likely through DLCs. Unlike ETS2 and ATS, the driver’s hands and forearms will be visible and customizable, adding immersion. The game will also include a 10 hour story driven campaign, competitive gameplay elements, and even survival mechanics, such as managing thirst, hunger, and basic needs.

While cargo loading animations have only recently started appearing in ATS and ETS2, Road Kings takes this further by allowing players to exit the truck and manually connect trailers, attach cables, and handle coupling processes just like in real life. Even though SCS Software and Saber Interactive have different levels of experience in simulation games, Road Kings appears to be a strong competitor that could push SCS to innovate further, possibly leading to long requested features like leaving the truck, chassis based trucks, or even a bus mode in ETS2.

Either way, one thing is certain: the future looks bright for truck simulation fans. Stay tuned, new information about Road Kings will be shared on our Road Kings page.

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